technoooooooo

Post your work here - Ask for feedback or just show it off
Post Reply
Alume
Confetti
Posts: 2629
Joined: Wed Jun 19, 2013 1:50 pm
technoooooooo

Post by Alume »

Hey guys,

Thanks for giving it a listen, let me know what needs some work

https://soundcloud.com/alume-music/hello/s-8XKDt

User avatar
willemb
Mild
Posts: 1572
Joined: Wed Apr 11, 2012 7:06 pm
Location: Amsterdam
Contact:
Re: technoooooooo

Post by willemb »

Wicked stuff... loving those textures

I think the arpy stuff can be more in the foreground in the second half, i thought it was building, but it just stays quiet...

mattie
refusenik
Posts: 290
Joined: Fri Aug 22, 2014 1:35 pm
Re: technoooooooo

Post by mattie »

I also thought the modulated water in cave like sound could be more in background in second half.Liked from16 seconds to 30 sec(or up to 1 min) possibly use this section again just before you introduce the arp fully at around 3.24.
Hope this generates a few useful thoughts

User avatar
SquareTheCircle
quasi-public
Posts: 145
Joined: Mon Aug 04, 2014 12:59 am
Re: technoooooooo

Post by SquareTheCircle »

This is kinda hypnotic after a while. Really tasty. It also sounds really warm and rounded. But perhaps, in doing so you have buffed out all the transients. Are you cooking the compressors all over the shop? Maybe maybe not, Its cool like . If you have then think about opening them out a bit. If not the maybe just get a bit of a 1/16 open hat thing. Doesn't need to be loud just to add some spikes to the texture.

Cool tune.
++++++++++++++++++++++++++++
BandCamp: https://jonathanhart.bandcamp.com
SoundCloud WIPS: https://soundcloud.com/djsquarethecircle
++++++++++++++++++++++++++++

Alume
Confetti
Posts: 2629
Joined: Wed Jun 19, 2013 1:50 pm
Re: technoooooooo

Post by Alume »

Thanks for the feedback guys, Im really having trouble with this one. I think ill start from sctratch with the sound I really REALLY like and go from there.

User avatar
Tony
beast
Posts: 94
Joined: Sun Nov 23, 2014 1:48 am
Location: France
Re: technoooooooo

Post by Tony »

Nice texture. Maybe up a little the level of the kick ?
English is not my first language. So, sorry if i don't speak perfectly.
Thanks Subsekt for existing !

User avatar
Patriek
Mititei
Posts: 1409
Joined: Wed Feb 22, 2012 9:34 am
Location: Netherlands
Contact:
Re: technoooooooo

Post by Patriek »

Wow lol, awesome is the word that comes to mind. Crappy headphones, so can't say much about the mix itself, but the whole tension that is building! Nice work :D
Don't try for perfect, it's never enough
https://hearthis.at/patriek/
http://www.soundcloud.com/patriek

User avatar
wouterdewitte
320
Posts: 320
Joined: Sun Jan 08, 2012 7:39 pm
Location: Netherlands
Contact:
Re: technoooooooo

Post by wouterdewitte »

Lovely stuff man!
Evolves nicely..
"People who dance are considered insane by those who cannot hear the music"
Momentvm Records

User avatar
Barfunkel
Smalahove
Posts: 2329
Joined: Mon Oct 01, 2012 8:27 am
Re: technoooooooo

Post by Barfunkel »

Really nice and hypnotic! With slightly better production I'd buy it on vinyl.

Nothing really I can pinpoint in the production though, it's just slightly flat sounding, with a bit edgier production it'd be a great, release-worthy track.
"I don't shower every day, but when I do, I do it after listening to some Barfunkel" - Anonymous

http://soundcloud.com/user4904810
http://www.mixcloud.com/Barfunkel/

Alume
Confetti
Posts: 2629
Joined: Wed Jun 19, 2013 1:50 pm
Re: technoooooooo

Post by Alume »

Thanks a bunch guys:)

rozze
Interact. Don't Spam.
Posts: 16
Joined: Wed Oct 29, 2014 1:19 pm
Re: technoooooooo

Post by rozze »

I'm new to subsekt, have been lurking for ages, this is my first post, so hello.

I think the track is pretty damn good and has a lot of what I feel is missing in my own productions. Really nice evolving but gentle textures, and everything including the weight of kick/bass sounds just right on my K&H's and good headphones. I'd say stylewise somewhere in the ballpark of Luigi Tozzi / Fabrizio Lapiani?

The only "problem" I hear is that there's something missing, like a central theme. As it is now, the track has a body but no face, if that makes sense. The "fm arpish thingy" that comes in stays very quiet and subtle, as has been pointed out already. Think it would be a shame to stop working on this track, there's still so much space that you can use to make it an "official sounding" track. For example some kind of percussive element, something with stronger transients (as a driving rhythmic force), since right now the only real percussive element is the kick.


Post Reply